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Naka and the NiGHTS sequel that never was.

23 October; Author: TRiPPY
From Famitsu magazine:
 
Yuji Naka’s upcoming game has been teased in Famitsu and it won’t be published by SEGA. The game will be published by Kadokawa Games. Never heard of them? I don’t blame you, all they have done was a port of RPG Maker for DS and some other girl anime game. But it seems the company wants to become bigger, first step is with the Yuji Naka HD game (along with a game by Grasshopper).

“The game itself is an action title that takes place in the sky. The action gameplay is what I’m focusing on the most with this project — interactivity is the most important attraction with any sort of game, and if that doesn’t evolve, then games won’t be everything they can be. Sonic was all about completely taking over the land, and Nights brought that same concept into the skies. I had always thought that action games that take place in the sky are too hard for players to cope with, but then I thought up a new method for dealing with it. That’s how this project got started. If I had stuck around at Sega, then I might have used this concept to make a sequel to Nights!” – Yuji Naka (Prope)

It is most likely that SEGA passed on publishing Yuji Naka’s title. Most likely due to how poor a bigger known IP like NiGHTS did on Wii and how he compares the concept to that or it could be due to how poor Let’s Tap did. We will never know. We wish Naka luck with his new title and if its good, of course we will all be playing it, regardless of publisher.

 

So there you have it, Yuji Naka did have something in mind for a NiGHTS sequel. Be it something similar to Air NiGHTS or something completely new and off the wall. Naka has been quoted many times in the past right up to current day saying that he had no desire to create a sequel to NiGHTS because he deemed NiGHTS into Dreams to be perfect as it was. So this news leaves some interesting questions and emotions. The main one being for me, what is this new game going to be? It's certainly not NiGHTS, but I'm still excited to see what Naka and his team can do independently. What if Journey of Dreams had used this concept or a third game had been created? I think bittersweet is the best term to use here :)

Thoughts? Discuss here in our [ forums ]

Thanks to ShadiWulf for the find.

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