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Ideya
#1
Posted 03 June 2007 - 04:29 PM
I think that everyone has five (in the game world thingy) but each of them are different sizes, like for Claris and elliot, the Red ideya would be the largest. And then it goes down until you get to the smallest one, which you have the least of. What do you all think? Origins, edibility, are they gooey, all the random stuff about the energy of our dreams.
(Sorry if this has been created before, I searched and didn't find it so... yeah.)
#2
Posted 03 June 2007 - 04:50 PM
How they're created, I believe, is mostly from how one acts and their personality (mostly in the dream, a little bit from waking life). Like, someone who is hopeful and optimistic more than anything in life will no doubt have a Yellow Ideya being the strongest of their 5. And, if an Ideya is destroyed (which would probably be mind-shattering hard to destroy), a person's dream ends. Or they might die. Probably the 1st one more than the later....
#3
Guest_Ideya Fairy_*
Posted 03 June 2007 - 05:20 PM
When it comes to obtaining/ losing an ideya it all comes to a dramatic change to the dreamer mentally.
#4
Posted 03 June 2007 - 05:23 PM
After all, noone stays the same from birth through their entire life, not really.
#5
Posted 03 June 2007 - 10:35 PM
In the dream world, every Dreamer has a single Ideya of the color representing the foremost quality of the time. If he/she was having a dream involving purity, his/her Ideya would be white. If he/she was dreaming of growth, his/her Ideya would be green, and so on. However, Claris and Elliot are different in that they have all five Ideya while in Nightopia. How can this be?
First, it's a given that we all have some of the five traits represented by the different Ideya. Also, unless I'm misinterpreting what I know of the game's story, each Dreamer is only represented by a single Ideya while in the Dream World. This leads me to conclude that we only have all five kinds of Ideya while we are in physical form. Because Claris and Elliot have physical, human bodies in Nightopia, they have all five kinds of Ideya.
Any questions?
#6
Posted 03 June 2007 - 11:22 PM
#7
Posted 04 June 2007 - 04:38 AM
...but that's just my opinion.
#8
Posted 04 June 2007 - 06:37 AM
See... that's the practical reason. *shakes head*I think that they're balls of energy that give NiGHTS a reason to fly through dreams so that they could make a game out of it.
...but that's just my opinion.
This thread is proof that no detail is too small for a debate amongst fans. However, because Ideya play such a critical role in the gameplay and in the story, I think this may be a debate worth having.
So let's carry on and forget that the emperor is, in fact, naked.
#9
Posted 04 June 2007 - 02:31 PM
I'm pretty sure that Claris and Elliot have their five at once because their minds are equal in all five of those aspects.
The Ideya are pure dream energy, the exact opposite of Wizeman's Nightmare energy, and that's why they give NiGHTS a small window of time to escape the Nightmare-energy-sealed "Ideya Palace," which was probably usually used to hold the Ideya out of the dreamers' reach under normal conditions. Claris and Elliot used the strongest dream energy, courage, to get by the sheilding and let NiGHTS loose, but it seems to require more energy than one Ideya puts out to keep NiGHTS out of it...
#10
Posted 04 June 2007 - 03:13 PM
:| My posts are so short, really.
#11
Posted 04 June 2007 - 06:14 PM
#12
Posted 04 June 2007 - 06:18 PM
I think that one would be purple because NiGHTS basically embodies iMAGiNATiON...Yeah. Like there are more ideya than the five. You don't see a ideya for imagination now do you?
#13
Posted 04 June 2007 - 08:55 PM
There are only the five types of Ideya, and a dreamer can have anywhere from one to five of them.
The Ideya that a dreamer has, as well as how much energy each one contains, are determined by the personality of that dreamer.
As a dreamer's personality changes through life experience, Ideya strengthen and diminish.
All five Ideya are necessary for "fully lucid" dreaming, which is dream control under the philosophical viewpoint that it is a world of its own and should not be changed unnecessarily.
Dreamers have a primary source of power separate from Ideya that allows them to dream; Ideya have notihing to do with their basic ability to do so.
Ideya generate power themselves, from nothing, in a manner similar to Zero-Point energy, and can be used to power dreams and dream-beings, be they 'Pians or Marens or Demia or what-have-you, regardless of who is using them (hence the reason that Wizeman and the Minions are capable of stealing and using Ideya power).
#14
Posted 04 June 2007 - 09:46 PM
And we know that there are only five varieties of Ideya. The Japanese and American manuals varied on many counts, but they both agreed on this: There are only five kinds of Ideya. Besides, the Ideya shrine never has any more or less than five slots. That should be proof enough.
And why are we assuming that the Ideya color depends on personality? Is that ever explicitly stated anywhere? Why can't it be determined by, say... what a Dreamer wishes for or what the Dreamer in question is dreaming of (my guess)?
Also, DMN's theory raises an interesting question: What happens to Ideya that are in Ideya Captures? Personally, I think those devices are like miniature worlds of Nightmare. Picture this: A Dreamer is enjoying a perfectly nice dream while his/her Ideya is floating around in Nightopia. Then, a Nightmaren swoops down, picks up the Ideya and drops it into an Ideya capture. At the same time, the Dreamer's pleasant dream turns into a Nightmare.
Such a setup would explain why Nightmare gets stronger and Nightopia weakens with every Ideya orb taken to an Ideya Capture.
Comments?
#15
Posted 04 June 2007 - 10:04 PM
The reason that we generally assume that Ideya are based on dreamer personality is that they stand for aspects of personality rather than topics or emotions. Intelligence, Wisdom, Bravery, Purity and Hope are all parts of a person's personality, not necessarily something that you dream about or feel. In the case of Bravery: you can feel an overpowering need to do the right thing, to make a stand for whatever -- thus "feeling brave." You can be dreaming about being brave, or performing acts of valor. But, where in the NiGHTS dreamworlds are those concepts embodied? The only place that any of those are seen is in the actions of Claris and Elliot, when they prove that they are brave. Not acting brave, mind you, but actually being that way.
#16
Posted 05 June 2007 - 01:00 AM
So for the ideya thing, I dont think they are truly real, just in the dreams they are manifestations of personality, and there are infinite possibilities.
#17
Posted 05 June 2007 - 01:28 AM
Okay, then how do you explain the fact that Wizeman and the Nightmaren are capable of stealing them?So for the ideya thing, I dont think they are truly real, just in the dreams they are manifestations of personality, and there are infinite possibilities.
#18
Posted 05 June 2007 - 02:00 AM
#19
Posted 06 June 2007 - 05:01 AM
This, of course, is whenever I had first heard of NiGHTS and seen him in SA1.
#20
Posted 06 June 2007 - 02:33 PM
Well, that's YOUR opinion. I said it in the first post, and just because it didn't say it in the manual doesn't mean that it's not possible. Claris and Elliot had, IMO, all the same size Ideya because they had equal amounts of all of the traits.Where did this whole "Ideya size" thing come from? I don't remember any different-sized Ideya in the game. I don't remember any reference to Ideya size in the game manuals or even the comics. Ideya orbs only come in one size. Period.
I do agree, however, that the ideya captures are like mini-nightmare. The ideya, while inside, have no real effect on the dreamer, meaning they lose that trait.
#21
Posted 06 June 2007 - 04:14 PM
The Ideya are enegy for the dream, and the Ideya that the Dreamer has is based on his or her personality. People could have from anywhere from 1 to 5 Ideyas. If the Dreamers Ideya are taken away, that part of the dreamer fades away until they get it back. The Captures are storage things for the Ideya, until someone could come and pick it up {Say, Wizemans hands?} and as long as it's in the dream, the dreamer has their personality still. After all, the dream is a subconsious part of the mind.
The Ideya Palace though, protects the Ideya, so no nightmaren can get it, exept NiGHTS.
So, basicly,a lot of what I said, is what you guy said.
#22
Posted 07 June 2007 - 06:08 AM
As for number of Ideya, I think that everyone has from one to five in varying numbers. Going by canon information, we know that VERY few people have a red Ideya (which means most people have between one and four) and it's even rarer to find someone who has all five. The rarity of dreamers with complete sets of Ideya reinforces the fact that the Ideya Palace is a prison; NiGHTS can only be set free by a dreamer with a complete set. If everyone had all five, Wizeman would have had to use something else to imprison our favorite maren.
I also believe that just because a person does not have a particular Ideya doesn't mean that the person is lacking in that area. For example, a person who does not have a blue Ideya (Intelligence) is not necessarily stupid. Everyone has varying degrees of Intelligence (the ability to learn), Wisdom (the ability to implement knowledge and see the "bigger picture"), Hope (optimism and perseverance), Purity (as it relates to morality or conscience), and Courage (the ability to confront fear, pain, danger, uncertainty, intimidation, shame, scandal, and discouragement). Everyone is capable of all of these.
As for explaining why a person has the Ideya (s)he has, my current theory is that they develop randomly. In my opinion, how much of any of the five aspects a person shows has no impact on which ones develop, nor how powerful they are. I'll be keeping my eyes open for ideas on this topic.
I believe that nonetheless, Ideya are potent and powerful, and that their loss might have a detrimental effect on the dreamer. I've imagined several scenarios from people losing the ability to dream to feeling like they've lost a part of themselves and falling into despair as a result. Anything is possible here. As far as their effects on the Night Dimension, just the fact that Wizeman is collecting them indicates that they are indeed powerful and useful. It leads me to think that Ideya are incredible energy sources, and perhaps that they can have world changing effects on the world of dreams. This in turn gives rise to the idea that perhaps Dreamers aren't as helpless as one might imagine; if they only knew how to tap into the power of their Ideya, the Nightmaren would definitely have something to fear.
And maybe that's one reason why Wizeman is up to this in the first place. >=3
That's all I have to give for now. More after I've slept for a bit and ya'll have had time to chew on this. ^^
#23
Posted 08 June 2007 - 09:33 PM
This leads me to believe that everyone starts off with all five Ideya and that it's the events that happen in the dream that dictate whether they stay or go, are strong or weak... In Claris and Elliot's dreams they begin with all five, are attacked by weird creatures, then are left with nothing until their courage Ideya builds up again and NiGHTS waves them over to the Ideya palace.
I think that everytime you wake up the Ideya disappear and when you dream again you get a fresh set which change according to your actions in your dream.
Or... just as dreams are... Ideya could be exclusive to Elliot and Claris - they could just be dreaming them. XD In the game we are seeing what's going on in their heads as they sleep - dreamscapes and strange creatures based upon their families and thoughts - it doesn't mean that it's the rule for all dreams; Ideya could, very possibly, just be a figment of their imaginations that we're nosing in on.
#24
Posted 09 June 2007 - 06:24 AM
Furthermore, I disagree with her assessment of why Claris and Elliot have five Ideya. The game manual -- the Japanese one, at least -- clearly states that Dreamers with all five Ideya are exceedingly, exceptionally rare.
In all the speculation, remember this: Canon is law. Anything that is agreed upon or is not contradicted in the game manuals cannot be argued against. Furthermore, anything and everything in the game is resolute. I realize that the rein is a bit freer here than in most other properties. We're given a lot of liberty to twist and turn the story details as we like. However, as we do this, we cannot forget that all speculation must be based on canon.
Now, here's something that I think needs to be brought up: Wisdom, Intelligence, Growth, Purity and Courage. Why these five? Why not sincerity or compassion or piety or any number of other traits? And why are Wisdom and Intelligence both represented? Couldn't that be interpreted as redundant?
What makes these five traits so special? Discuss.
#25
Posted 09 June 2007 - 09:58 AM
Now, I wonder why there IS no iMAGiNATiON ideya, no love,truth.Heck, even hate!
#26
Posted 09 June 2007 - 10:46 AM
Like what PRiNCE said, Intelligence is knowing facts, numbers, math, words, etc. etc.! Wisdom is knowing and using logic, knowing the ways of nature, knowing how to do things and use logic, etc. etc.!Now, here's something that I think needs to be brought up: Wisdom, Intelligence, Growth, Purity and Courage. Why these five? Why not sincerity or compassion or piety or any number of other traits? And why are Wisdom and Intelligence both represented? Couldn't that be interpreted as redundant?
What makes these five traits so special? Discuss.
As for why it's Wisdom, Intelligence, Hope, Purity, and Courage; Probably because they're the most 'looked up to' traits. Like, most people try to and want to be Brave and Intelligent and Wise. Also, each Ideya may be several traits combined in one (see below).
Also, as far as I'm concerned, Purity may be a combination of several traits in one. Compassion, Piety, Honesty, Love, Innocence; Combined into one White lil' Ideya. That's probably why there isn't 200 Ideyas out there O.O''!
#27
Posted 09 June 2007 - 10:03 PM
Here's the listing again to help support my standing:
Intelligence (the ability to learn)
Wisdom (the ability to implement knowledge and see the "bigger picture")
Hope (optimism and perseverance)
Purity (as it relates to morality or conscience)
Courage (the ability to confront fear, pain, danger, uncertainty, intimidation, shame, scandal, and discouragement).
Now, here's something that I think needs to be brought up: Wisdom, Intelligence, Growth, Purity and Courage. Why these five?
Slight typo, Curiosity. ^^ Depending on which version of the game you're going by, Growth and Wisdom are both represented by the green Ideya. You've listed both of these. Which do you prefer, for clarity's sake? And don't forget about dear old Hope! *snuggles Yellow Ideya*
#28
Guest_Ideya Fairy_*
Posted 09 June 2007 - 10:20 PM
Like a dreamer with that of a white ideya (purity) has the trait of some what of a goody-two-shoes or that they follow the path of good and do no evil. Same goes for the other ideya. Or maybe it reflects their subconscious. I haven’t worked up a theory on that yet, BUT, I’m just throwing that idea out there.
#29
Posted 10 June 2007 - 06:26 AM
*slaps forehead* How could I forget about Hope? So now, we have a contradiction in regard to what the Ideya stand for. This opens up a whole new can of worms.Slight typo, Curiosity. ^^ Depending on which version of the game you're going by, Growth and Wisdom are both represented by the green Ideya. You've listed both of these. Which do you prefer, for clarity's sake? And don't forget about dear old Hope! *snuggles Yellow Ideya*
Personally, I prefer Growth. I realize that Intelligence and Wisdom are different, but they're just too similar for my taste. Wisdom, in my opinion, is simply a calm and practical application of intelligence. If we're only going to have five, they need to be as different as possible while still holding on to canon. Casts a wider net, you see.
Moreover, growth is a very important part of everyone's life. The awkward change into adolescence, and later to adulthood. The desire to grow up. The drive to be taller and stronger and smarter. To me, this is just as vital as purity or hope.
To that end, I'm going with the Japanese version: Purity (white), Growth (green), Wisdom (blue), Hope (yellow), and Courage (red).
#30
Posted 10 June 2007 - 11:58 AM
Growth is more than just physical growth. Tha ideya would be more about emotional growth IMO.
#31
Posted 10 June 2007 - 01:55 PM
But that's just it - I'm not going against canon. I have played the game since it came out~ I've read the manuals~ although I love it and enjoy the theories I refuse to see it as anything too deeply or as anything that can be marked as absolute fact. But I do know what's what.Again, the game manuals vary greatly, but they both state that Wizeman is attempting to gain strength by capturing Ideya. The manuals further state that this operation had been going on for some time -- well before Claris and Elliot's arrival. Therefore, the Ideya cannot be mere figments of Claris and Elliot's imaginations.
I see the game as just Elliot and Claris' dreams and Ideya as being exclisive to their dreams. If everyone has Ideya why don't we see them? Why don't we all dream of NiGHTS and Reala and Wizeman? Why didn't we ever know of them before the game came out if they are things universal to everyone's dreams? It's because these are Elliot and Claris' dreams - not ours. Have you ever had a dream so epic and real you could swear you were really saving the world and the fate of humanity was on the line? That's what I feel is happening to them here. If you run out of time on NiGHTS what happens? The world doesn't end, you don't lose a life - Elliot and Claris wake up. It is only after completing the game that they are able to achieve their dreams because their courage Ideya has grown through the events of their dreams.
I got my wires crossed about the having five Ideya at the beginning thing (which I still stand by, or at least the idea that everyone has the ability to possess all five Ideya or even begin life with all five Ideya and their actions in their dreams mean certain Ideya grow and others fade out of existence) - but Ideya growing and developing as a result of what goes on in the dream is totally canon -
Two people were fighting off all the Nightmaren who had tried to attack, to save Nightopia and even though they fought with fear, they fought with courage. It was then, that the Red Ideya of Courage appeared over their heads!!
Just a few moments ago they felt like total failures. But now that the world needs their help, Elliot and Claris feel, for the first time in their lives, a courage growing within them.
Growth/Wisdom are interchangable terms - they both denote to gaining knowledge while Intelligence is more about what you do with that knowledge and your ability to deal with problems in life. Think how an IQ test doesn't actually require to you know any facts - it tests things like problem solving, judgement, logic, reasoning and the like rather than if you know how many wives Henry the VII had or what caused WW2... You could be the most knowledgeable person in the world but if you don't actually apply what you know to anything it's pretty useless.
I agree with what people are saying about the Ideya traits being broad concepts that encompass a number of other traits underneath them. Generally if you think of any personality trait it will fall under one of the Ideya on an either positive or negative scale (like, optimism is a positive part of "hope" while sceptisism is a negative part) so like the more positive points of your personality you have for each trait the stronger that Ideya will be. Maybe that's why courage is so rare? Because people are more suseptable to the negative traits of it or because there are more negatives than positives?
#32
Posted 10 June 2007 - 06:58 PM
You're right that growth is more than just physical growth. That's why I mentioned the drive and desire to be smarter and stronger and so forth.You do have a point Curiosity. Wisdom and intelligence are quite similar indeed. And if we go with the theory that each one has all those other little traits inside, than we need a broader range, as wisdom should be under intelligence (as it's closest to intelligence)
Growth is more than just physical growth. Tha ideya would be more about emotional growth IMO.
However, I disagree with your assessment of wisdom and intelligence. Intelligence should be put under the wisdom category, not the other way around. Intelligence as I see it is simply knowledge. Knowledge of facts, knowledge of emotions, knowledge of your gut feelings. Wisdom -- as I see it -- is the knowledge you have and how you apply it.
I strongly disagree. Growth and wisdom are definitely not the same thing. Growth is the drive to gain knowledge and wisdom is the method of applying knowledge. Growth can also be physical, mental and/or emotional, while wisdom is strictly mental and/or emotional.Growth/Wisdom are interchangable terms - they both denote to gaining knowledge while Intelligence is more about what you do with that knowledge and your ability to deal with problems in life. Think how an IQ test doesn't actually require to you know any facts - it tests things like problem solving, judgement, logic, reasoning and the like rather than if you know how many wives Henry the VII had or what caused WW2... You could be the most knowledgeable person in the world but if you don't actually apply what you know to anything it's pretty useless.
In fact, your description of intelligence is precisely how I picture wisdom. Intelligence is simply knowing things. Problem solving, judgement, logic, reasoning -- the application of Intelligence -- to me, that's wisdom. You are correct in saying that intelligence without wisdom is "pretty useless", but wisdom without intelligence cannot exist. The two are co-dependent, which is why I believe they need to share an Ideya.
#33
Posted 10 June 2007 - 09:33 PM
Blue=wisdom includes intelligence
Red=courage
White=Purity includes love, compassion, etc.
green=growth
yellow=hope
I like the listy I made!
#34
Posted 10 June 2007 - 10:59 PM
It's not just my description of intelligence - it's the description of intelligence. Intelligence is more often used to describe "capacity for learning, reasoning, understanding, and similar forms of mental activity; aptitude in grasping truths, relationships, facts, meanings, etc." LiNK while wisdom is "knowledge of what is true or right coupled with just judgment as to action" LiNK.In fact, your description of intelligence is precisely how I picture wisdom. Intelligence is simply knowing things. Problem solving, judgement, logic, reasoning -- the application of Intelligence -- to me, that's wisdom. You are correct in saying that intelligence without wisdom is "pretty useless", but wisdom without intelligence cannot exist. The two are co-dependent, which is why I believe they need to share an Ideya.
The line is blurry between the words, I agree... but I still think wisdom is more linked to growth then intelligence. Your mind grows when it earns wisdom~ you grow through learning from experience. Growing up is about gaining wisdom - learning how to do this and that, right from wrong and the like. While intelligence is more about hard facts and mental capacity~ What you learn in school, college, uni, etc. I don't feel they are co-dependant at all. Someone can have great intelligence on a certain area of history but could lack wisdom when dealing with people socially. Someone could give extremely wise and practical advice through their experiences but might not have the intelligence to do quadratic equations. Someone could have great intelligence in martial arts but might use it unwisely to bully people or something.
In short, I reckon, intelligence = booksmarts while wisdom = lifeskills. *nodnods*
#35
Posted 11 June 2007 - 12:25 AM
#36
Posted 11 June 2007 - 05:08 AM
If somebody could find it and clear all this up, I'd be most grateful.Ya know, I bet there's a manual for this.
#37
Posted 12 June 2007 - 01:09 AM
To me it's not so much a personality trait as it is an experience. The ideya are like traits that the dreamers have within themselves, while the levels (The Ideal, The Possibility, etc) are more like outside influences and experiences.
Just a thought.
#38
Posted 12 June 2007 - 01:37 AM
#39
Posted 21 June 2007 - 02:18 AM
I think that the number of Ideya a person has can be gained or lost as they go through their lives in the waking world.
For instance, a person who becomes mature over time will have the Green Ideya. On the other hand, a person who was formerly optimistic, but over time loses it will also lose their hold over the Yellow Ideya.
In the case of Elliot and Claris, some people might have a 'hidden trait' that they don't know they have, e.g. the Red Ideya (Bravery). That person would be nervous of something at first, but they get accustomed to it over time (Or so I think that's how it goes...)
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