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Tatsunoko vs. Capcom
#1
Posted 21 May 2008 - 03:02 PM

#2
Posted 21 May 2008 - 09:11 PM

#3
Posted 21 May 2008 - 09:25 PM

#4
Posted 21 May 2008 - 09:40 PM

#5
Posted 22 May 2008 - 02:13 AM

Hm.. you're not the first person to say that today.. I hope this isn't another Namco x Capcom. Anime is real popular everywhere nowadays, I'd be very disappointed if it stayed in Japan.
Popularity has nothing to do with it. It's a cross licensing problem. Outside of Japan, distribution rights for these franchises can be sold to any number of licensing companies which can cause a slew of problems if you want to localize a game. That's why you don't often see games in the west that involve more than maybe two or three franchises.
That said, this game had better have Tekkaman Blade. If there isn't, somebody is going to get a fist in their gut.
#6
Posted 22 May 2008 - 01:49 PM

Oh.. I hate legal crap.Popularity has nothing to do with it. It's a cross licensing problem. Outside of Japan, distribution rights for these franchises can be sold to any number of licensing companies which can cause a slew of problems if you want to localize a game. That's why you don't often see games in the west that involve more than maybe two or three franchises.
That said, this game had better have Tekkaman Blade. If there isn't, somebody is going to get a fist in their gut.
#7
Posted 23 June 2008 - 04:00 AM

Tatsunoko
Soul Taker
Tekkaman Blade
Karas
Speed Racer
Any of the Samurai Pizza Cats
Generator Gawl
Roy Focker
Hurricane Polymer
Capcom
Dante
Viewtiful Joe (C'mon, this would be perfect for a Tatsunoko crossover)
Gene (Godhand)
Megaman X and/or Zero
Phoenix Wright
Captain Commando
Strider Hiryu
Falcon (Power Stone)
Albert Wesker
A Darkstalkers characters who is male dammit! I love Felicia and Morrigan and I look forward to their *ahem* designs... getting graphical updates, but come on Capcom. Darkstalkers barely ever gets represented by the guys in crossovers. I'd prefer Talbain or Donovan. Demitri and Raptor come next.
#8
Posted 23 June 2008 - 06:14 AM

People I hope to see from Capcom:
Jin Satome (My favorite MvC team is Jin Satome + Captain Commando. There is nothing this team cannot handle)
Every one that Zero-Shift Mentioned
Nero
Jin Satome
Axel/ Accel (Also from Power Stone, and like the loser from Megaman X, a gunman)
Urien
As much of the cast of Tech Romancer (japanese name: Choukou Senki: Kikaioh) as possible. Junpei and Shadow Red at the very least. Tech romancer is a giant Anime parody, if no one from this game shows up, those responsible need a CAT scan to find out where their brain is still within their skull.
From the Tatsunoko side,
It wouldn't be complete without someone from Gatchaman
If they have an MvC 1 style helper system, I would be disappointed if Opa-Opa didn't show up to deliver a strafing run. Or a 256 ton weight. Maybe Opa-Opa could be a hyper move for someone from Zillion?
If at all possible, We need someone from Evangelion. The problem is, everyone from that show is worthless without their EVA. Sinji could be a major downed for his opponent, I guess. Maybe they'll make Auska an action girl all of a sudden.
Also, if there are two characters with Giant Robots fighting each other, they should both board them at the start of the battle, and fight it out Cyberbots style.
E: thinking about this is making me want a new Fighters Megamix.
#9
Posted 23 June 2008 - 06:34 AM

Ken Washio was one of the first characters announced. As it stands, the roster is:From the Tatsunoko side,
It wouldn't be complete without someone from Gatchaman
Tatsunoko
Ken Washio
Casshern
Tekkaman
Capcom
Ryu
Chun-Li
Batsu Ichimonji
Also, I think it's highly unlikely there will be any Eva characters in this game. Even though the show was a co-production between Tatsunoko and Gainax, I'm fairly certain Tatsunoko doesn't have the rights to the series.
#10
Posted 26 June 2008 - 10:30 PM

#11
Posted 27 June 2008 - 05:30 AM


Though having two different Ryus in one game might be confusing...
#12
Posted 05 July 2008 - 03:37 AM

#13
Posted 05 July 2008 - 04:22 AM

Also, is it just me....or does Yatterman look a bit creepy O_o
#14
Posted 08 July 2008 - 09:24 AM

Morrigan from Darkstalkers and Soki from Onimusha: Dawn of Dreams have been added to the Capcom side, while Hurricane Polymar and Gold Lightan are new to the Tatsunoko side.
Awesome <3
#15
Posted 08 July 2008 - 09:50 PM

Gold Lightan is a really big surprise considering it was a friggin 200 ton giant robot. Then again, you could play a Sentinel in the Marvel games. I'm curious to see how they do him.
On the other hand, who wasn't expecting Morrigan and Hurricane Polymar. Morrigan is Morrigan, and Hurricane Polymar is one of the big four Tatsunoko heroes, the other three of which were already in the roster.
Okay Tatsunoko, lets see some modern stuff huh? Give us Tekkaman Blade and Soul Taker!
#16
Posted 13 July 2008 - 08:08 PM

http://www.gametrailers.com/player/usermovies/237105.html
Wow, this game looks even better in motion.
#17
Posted 14 July 2008 - 01:06 AM

Hooray! Looks like they're making the characters in a more 3D style though, like with SF4. But the Hypercombos look NUTS! And it looks like you can even continue an air combo when you swap characters, sweetHate to double post, but I think this needs to be seen. A trailer!
<a href="http://www.gametrailers.com/player/usermovies/237105.html" target="_blank">http://www.gametrailers.com/player/usermovies/237105.html</a>
Wow, this game looks even better in motion.
#18
Posted 14 July 2008 - 03:18 AM

Awesome amirite?
#19
Posted 14 July 2008 - 03:38 AM

SRK is hyped up for this.
:edit:
Alex gets a new Air Hyper Viper Beam, in the form of the Stun Gun Headbutt, too good.
#20
Posted 26 August 2008 - 08:54 AM

TvC new intro
I'm extremely jazzed about Trigger. It's good to see the Legends series get some love after all these years. Doronjo will likely add some big comic relief to the game but I'm still waiting on a more recent Tatsunoko character to be announced. (Soul Taker dammit!)
This game is shaping up rather nicely. The gameplay footage makes it look even crazier than MvC2. The positive buzz I heard from Evo is getting me pretty hyped too.
#21
Posted 26 August 2008 - 07:58 PM

I can't tell if there's any video links there..
Otherwise I'll admit I'm really not familiar with a lot of the Tatsunoko characters [at the moment], but no matter, I want.
#22
Posted 27 August 2008 - 09:30 PM

Darkstalkers/Vampire Savior characters FTW.
I saw her Soul Fist being big and slow, I like that. Looks like a great lock down move.
And her Dark Illusion combos like in Vampire Savior, I like that also. But it takes up 3 meter.
#23
Posted 21 September 2008 - 06:31 AM

On the bright side though more characters have been announced. For Tatsunoko we (finally) got Karas announced and on the Capcom side, completely out of left field, we get the PTX-40A which for the uninformed, myself included, is one of those giant mechs from Lost Planet. It was also announced the Wii version would get exclusive characters, the first of which to announced was a Tatsunoko character called Hakushon Daimaou. I never heard of him before, and after seeing his picture, I kind of wish I hadn't.
#24
Posted 22 September 2008 - 01:31 AM

But wouldn't it also be coming out on the other platforms? I just figure that it can technically run on the Wii, unlike SF4, so it might as well be on the Wii as well.
Edit: Just found out there apparently is an arcade controller or two for the Wii,.. http://www.amazon.co...s...amp;x=0&y=0
#25
Posted 24 October 2008 - 08:33 PM

<a href="http://www.gamespot.com/wii/action/tatsuno...updates;title;1" target="_blank">http://www.gamespot.com/wii/action/tatsuno...updates;title;1</a>
Apparently the game is still using 4 button layout... would've thought 6. Guess that means an arcade stick isn't necessary. I don't see how anyone would want to use the nunchuk for this. Maybe this will be my reason to get a classic pad. Cheaper than an arcade stick too. However it seems again that this game will be import only, from the sound of things. Blah.
#26
Posted 25 October 2008 - 08:17 AM

give me a fighting game with Capcom vs. AIC or Madhouse and I'll jump at it lol
What?... a man can dream can't he?
#27
Posted 25 October 2008 - 02:26 PM

#28
Posted 26 October 2008 - 01:07 AM


It's old news but I forgot to mention that Jun from Gatchaman and Roll from Megaman have been added to the roster. Not a great update. Gatchaman is already being represented and Roll is Roll, nothing more, nothing less. I'm still waiting for some more franchises to be explored by both sides. I've said it many times already and I'll say it again, if Soul Taker isn't on the roster I will be livid.
I also think it was mentioned somewhere that the "console exclusive" characters will be time released on arcade cabinets. I need to double check this though.
This is totally unrelated but I just want to put it out. Nobody forget that King of Fighters: The Orochi Saga is being released this week.
#29
Posted 26 October 2008 - 04:25 PM

Anyway, what do you have to do to play import Wii games? If it's easy..
#30
Posted 26 October 2008 - 07:37 PM

#31
Posted 26 October 2008 - 08:37 PM

Anyway, what do you have to do to play import Wii games? If it's easy..
Currently there are two major ways to play import games without modding and both require you to use an SD card and a copy of Twilight Princess. They seem simple enough. Here are some video tutorials.
Gecko OS
Homebrew Channel
Also, if memory serves correct, Nintendo released a patch over summer that rendered Freeloader completely useless, so don't even bother with that method.
#32
Posted 27 October 2008 - 05:22 AM

That is all... oh and is it weird that I want to get a NA Wii for a Japanese game. I ain't afraid to import or open up a system

#33
Posted 27 October 2008 - 06:00 PM

Ah, the Twilight Princess thing. I'll check those out, thanksCurrently there are two major ways to play import games without modding and both require you to use an SD card and a copy of Twilight Princess. They seem simple enough. Here are some video tutorials.
Gecko OS
Homebrew Channel
Also, if memory serves correct, Nintendo released a patch over summer that rendered Freeloader completely useless, so don't even bother with that method.
#34
Posted 27 October 2008 - 09:17 PM

#35
Posted 03 November 2008 - 06:53 PM

#36
Posted 03 November 2008 - 07:10 PM

YES! Viewtiful Joe has been added to the roster. This is perfect!

If they ever make MVC3 I hope they keep him
#37
Posted 05 December 2008 - 10:10 AM


Much more awesome is the fact that the final boss of TvC is none other than Yami, the final boss from Okami. Glad that game is getting some representation. Okami was easily the best game of 2006.
#38
Posted 05 December 2008 - 08:55 PM

#39
Posted 05 December 2008 - 10:44 PM

Yami?! Now that is a pleasant surprise. I wonder if they plan to integrate the sun/wind elements somehow? Like, items in the stage you have to try and hit? Or maybe at certain times Amaterasu runs by and does something. Otherwise it'll just be a more ordinary beatdown battle.
I seriously doubt it. This is a Capcom fighter after all, and the closest they've come to ever having useable items in their fighters is Vega picking up his claw after losing it.
By guess is the Yami fight will play out kind of like the fight with Abyss from Marvel vs. Capcom 2. You're probably going to have to fight a few of his forms by just beating the crap out of them. That's my guess anyway.
#40
Posted 06 December 2008 - 09:03 AM

Man, it seems to me that neither Jin Satome nor Captain Commando (Capcom's first mascot!) are in the game. Actually, I'm kind of dissapointed with the selection of Capcom characters, not horribly, but outside of the Street Fighter Characters, I think I know more of the Tatsunoku guys than the Capcom guys. I know everyone from Gatchaman, Doronjo has a pair of helpers, so that's another 3. I'll admit, it's some bizarre coincidence that I know anyone outside of "G Force". But including a Vital suit over the BLODIAAAAAAAAAA!!!!? lame.
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