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Why more people need to play the original!
#1
Posted 05 September 2008 - 09:48 PM
He enjoyed it.
I disliked it.
Anyway, this leads to a discussion about the old school NiGHTS on Saturn and I mention how I have more fun playing that over JoD and boyfriend askes why. I state that there is little to restrict you in creating a Nightmaren for example and there is little of this new fangled silliness. Call me old school lol! I also explain that you miss out on awesome bosses and music and atmosphere in NiD the original which is -to me- lost in JoD.
He now really REALLY wants to play NiD on the saturn and it made me smile. However, some of my other friends feel the old one is rubbish and lacks substance.
So follow me on this one, my fellow NiDers. Do you feel that anyone who has played JoD should play the original to get a feel of what it was like in the 90's? I mean, admittedly I love the original because the limitless fun you can have weaving in your own story and exploring ideas, where as the new one is too restricted.
Soooorry if this may be in the wrong topic ^^; It's been too long since I forumed.
#2
Posted 05 September 2008 - 10:29 PM
Also I haven't played JoD so maybe I shouldn't be talking at all.
#3
Posted 06 September 2008 - 12:32 AM
I haveta say... that's the first time I heard that one... most ppl, if not all of them, would insist that NiD is better.However, some of my other friends feel the old one is rubbish and lacks substance.
Now I never actually played NiD mind you but I saw trailers and gameplay vids. and I like to consider myself quite the experienced gamer and what I saw in the trailers of NiD was far higher quality of gaming than that of JoD (which i have actually played)
don't get me wrong I like JoD I unlocked everything but then I stopped. NiD just seems so much better.
#4
Posted 06 September 2008 - 01:27 AM
lol I'm the same way. Whenever there's a sequel to something that I may be interested in I check out the prequel.Well, I would agree but I sometimes act like a "Gaming Historian" and will play through games just because they influenced later games? I recognize most folks are fine just playing modern sequels without considering what they are based on. But I still would want to force NiD upon peoples.
Anyway, I'm not sure what your friend is like but if he likes games that have a faster flow then he may like NiD better. Also, like Saifer, I find it quite odd that your friends say the new game lacks substance. For a game that appears so simple I'd say it had more depth than Jod since you could actually create you're own theories and even pronunciations which JoD limits in almost every way possible. It was fun all of these years saying Reala and Ideya several different ways. There was just a more mysterious feel to NiD. A lot more mysterious.
#5
Posted 06 September 2008 - 01:39 AM
NiD is for people who like arcade games. If they don't, then they might like JoD better because of the story elements. But I think everyone should give it a try, just for the fun of it. Might not get a good score (I kept on getting Ds and lower at first, and after I'd beaten JoD), but even flying through and getting an F in the end is an enjoyable experience as long as you can laugh it off. The feel of the controls makes me giddy. A little loop here, a little twirl there, fly through, knock out a 3rd-level or two, zoom! Yes, very fun.
#6
Posted 06 September 2008 - 09:18 PM
#7
Posted 06 September 2008 - 11:27 PM
Since I enjoyed JoD more than NiD, despite having played NiD first, I'd like to understand what makes NiD so great for so many people.
Many people say there is so much left to interpretation in NiD while in JoD everything is explained, because of the dialogues and such. But most of the dialogues in JoD are either things you would learn in NiD by reading the manual (or the japanese website), or completely useless cutscenes (you know, like "what's Octopaw doing here") which explain nothing at all. There's still a lot of room for theories in JoD.
The only things I can see which are really more explained are the characters's personnalities, and to some extend, what the levels represent for the kids. And in both cases, there's still room for theories and personal interpretations.
And even then, why is it such a big deal? Why is mystery so important? I actually enjoyed learning more about the characters and such.
I'd like to understand, because sometimes I feel like I'm blind or stupid or something.
Now, I don't necessarily think JoD is better than NiD, I just like it more (but I also like NiD).
#8
Posted 07 September 2008 - 12:59 AM
Apologies for the overly long, rambling sentence that probably makes no sense whatsoever. XDD
#9
Posted 07 September 2008 - 04:17 PM
and to answer your question: because more people can have more experience of who NiGHTS is
#10
Posted 07 September 2008 - 06:01 PM
Everyone that has the chance to play the original NiD should play it. The fact that people are still talking about it and there is such a dedicated fanbase more than 10 years later is pretty impressive!Do you feel that anyone who has played JoD should play the original to get a feel of what it was like in the 90's? I mean, admittedly I love the original because the limitless fun you can have weaving in your own story and exploring ideas, where as the new one is too restricted.
A number of people, myself included, share the opinion that JoD is not a sequel of NiD but rather a re-imagination of the original, so there are a lot of differences between the 2 games. As you say the story is a lot less restricted in NiD and it's more open to your own interpretation so for a lot of people it's easier to connect to the story and make it your own. JoD on the other hand isn't as inviting and tells you what the story is supposed to be and doesn't leave much for imagination.
When I play NiD and JoD I play them more for the gameplay than I do for the story, and when I first started playing NiD I never expected to get so addicted to it! I'll admit it took me a while to figure out what I was doing but more and more I realized the depth of the gameplay and how many different strategies and tactics there are to achieve a high score. I'm probably one of the few hardcore fans who only plays for the highest scores, but the game is so fast paced and the creators did such a great job of designing the course layouts.Since I enjoyed JoD more than NiD, despite having played NiD first, I'd like to understand what makes NiD so great for so many people.
NiD caters to the fans that like the story and the freedom of flight, as well as the diehard scoreattack fans like myself who will play for hours trying to perfect their scores. JoD doesn't do such a good job for the diehard scoreattack fans because they limit the possibilities and gameplay that was in the original.
All that being said, I still play both NiD and JoD and like them both, but I play them for different experiences. I play NiD for that adrenaline pumping rush of flying through a level and trying to get a perfect score. I play JoD when I want to be captivated by the music and the graphics and really pulled into the experience and freedom of flight.
#11
Posted 08 September 2008 - 04:24 PM
I would like to say NiD really is much better, but then I have to remind myself that I tend to enjoy whichever came first for me. Some people aren't really like that I guess, and it could be that I just so happen to know a lot of people who are.
People who are new to something will always lean towards whatever was part of their beginning. It couldn't hurt to have the experience, though!
#12
Posted 09 September 2008 - 01:06 AM
#13
Posted 11 September 2008 - 01:46 AM
#14
Posted 11 September 2008 - 02:11 AM
To test the theory of "'Journey' appeals more to modern gamers whilst 'Into Dreams' is a relic of the past" I made my neighbors play at least NiD. One (Ten years old) did not play JoD, although she got Night Over pretty quickly in NiD. The other (Six years old) played both, and did fairly well ("E" ranking first time, refused to utilize bonus time), and liked the original more, although he was convinced that they were the same game (the fact that I refer to both as NiGHTS probably doesn't help, lol). He claimed the original's gameplay was easier to understand.
In terms of the games's storylines, I feel that neither are completely indepentent of the other. To fully understad JoD, you need to fully understand NiD, and to fully understand NiD, you have to fully understand JoD. Does that make sense?
Moving on to the topic of music- yes, "Into Dreams" had a fabulous score. Spring Valley was upbeat, Puffy had opera, Reala was cool, and it all sounded fully orchestrated. It worked with the overall feeling of the game. I personally believe that "Journey" had superior music, although it fit with the tone of the game, and therfore can not be compared fairly to the original, in my opinion. Again, Bomamba was demented, Crystal Castle was soothing, and Wizeman was just plain freaky. It was music befitting the themes of the game. This is not to say that music makes the game, but each is ist' own entity (in terms of being a game, NOT in terms of story/gameplay as discussed above.), and has music that fits each.
So, in summary, yes, people *do* need to play the original. But for the full experience, the sequel is a nessesity.
(This is my way of getting to the point? wow.)
#15
Posted 18 October 2008 - 08:03 AM
NiGHTS into Dreams... : NiGHTS, the care free creature of dreams, helps Elliot and Claris conquer their fears while they do the same for him. (This was my interpretation, your millage may vary)
Journey of Dreams: NiGHTS, the smart alec creature of purple plastic, helps Will magically make his father come home from work, and helps Helen... do... something. They stop Wizeman from putting worms in his head (or something to that effect).
I must make a video (or something) to summarizing my opinion...
#16
Posted 18 October 2008 - 11:19 AM
For gameplay, I still go back and play NiD and CNiD (like right now). But after I beat JoD, I just listened to the music in the sound test. That was about it.
In terms of story, NiD was just "Claris and Elliot conquer their fears with the help of NiGHTS" and CNiD was just "That one Christmas" to me. I enjoyed JoDs story to an extent...I mean, it was nice and all, but I don't really care about it.
On gameplay...NiD and CNiD win.
#17
Posted 19 October 2008 - 12:50 AM
Personally, JoD was fun but it only was to a degree. -shrugs- my ex- loved NiD so much and nit-picked JoD so much that I grew to disliking that game for the sole reason we always argued about it. NiD is better gameplay-wise and "Interpretating it yourself"-wise, and JoD is better Setting-wise (more details added; good or bad to some) and graphics-wise. They're both fun games.
But I enjoy NiD more.
#18
Posted 19 October 2008 - 02:42 AM
#19
Posted 23 January 2009 - 06:08 AM
all I have to say is, go to Ebay, track down a saturn and the copy of this game with 3d controller and buy them ASAP. It is practically impossible to be disappointed in this game. It really is.
and more in tune with the topic, I actually love NJOD as much as I do the original. Now thaT I can directly compare them, aside from more modern game design, they play almost identically in the ways that matter. But I wouldnt have minded if they had left out the platforming, because frankly, it wasnt very good. but then the "platforming in NID when you run out of time really isnt very fun either. NiGHTS excels on its flying and the other stuff doesnt really matter. But whether it is Aqua Garden or Soft museum, Crystal Castle or Twin Seeds, all the flying levels are fantastic. The music in both versions excels.
#20
Posted 23 January 2009 - 04:32 PM
#21
Posted 24 January 2009 - 06:07 AM
D-PAD ALL THE WAY, BABY!!!!! I HATE those darn Joy-stick-a-ma-thingers! You can go ahead and use it... if you're into that sort of thing...I have to go with JOD story and gameplay to NID but not too big of a margin though. I assume most people have the Saturn analog controller which make NID superb in game play but alas I have the non analog controller and it controls about as well as JOD with a nunchuck.
Hey, You shouldn't openly ask about Roms. they ARE illegal, you know. However, a decent and REALLY GOOD working emulator is SSF. However, it plays best with an actual CD not a ROM. Most ROMs of NiD don't run well on the few Saturn emulators that still work.Hmm... this may belong elsewhere, but I'd love to play the original. however, i don't have the money or means to play NiD. so, anyone know where i could find a good saturn emulator, along with a good NiGHTS rom? that's about all I'd be able to do...
I'm sure you can buy a cheap NiGHTS CD, w/o case and all, off ebay or heck even ask around.
(And for legal reasons, my Saturn is sitting in my closet, fools. I just have NO TV!!)
As for the topic, I think it'll behard to get -NEW GAMERS- into the retro NiGHTS. One, it's really freaking hard for people (apparently) and that turns even hard-core gamers off. I think he should try it, but don't be too offended if he doesn't like it.
My biggest flame war about NiD being not liked is GRAPHICS. I hate when YOUNG'INS (I'm old, stfu) comment on my youtube videos about how crappy the NiD graphics are compared to JOD. I don't think SOME PEOPLE get that the game is over 11 years old AND IT WAS MIGHTY FINE BACK IN MY DAY!
So, let him tests the waters with NiD. Maybe even show him videos. But have him try to play it. The controls are waaaay better imo but he might not like it at all. Just don't be mad if he doesn't. It's just... ... how some people are, regrettably. ( miss old Sonic games)
#22
Posted 24 January 2009 - 02:56 PM
#23
Posted 30 January 2009 - 08:08 AM
Since I'd gotten used to the flying mechanics in JoD I thought I'd do well in NiD--good lord was I wrong! F'd Spring Valley and Gilli. I can vouch for NiD being much harder in some respects, but I'd have to say that the bosses have a bit more of a pattern in that game which is easier to catch on to than in JoD where the only boss I didn't have issues with was Wizeman. The game and dreams do get harder as you go in both games but the difference seems more distinct in NiD. Old-style gamers and people who like racing games seem to like NiD in my experience and I've had people from all gaming places like JoD.
As for the story and open-endedness... yes NiD's a lot more open ended, there's a lot less 'story' so to say so people made their own stories for years. JoD gave a story and more constraints went with that. I didn't have a lot of 'story making time' so to speak (got into NiGHTS when the second game was about to be released) so having a little bit of story was nice to go on for fanfic and the like. Some people like the constraints and others like the open ended story and the imagination they can put into it. It's a matter of taste just like with game mechanics.
Personally however, I think that for not only the historic value but for the sheer fun and fast gameplay people should at least give NiD a chance.
#24
Posted 30 January 2009 - 11:36 PM
As for the topic, I think it'll behard to get -NEW GAMERS- into the retro NiGHTS. One, it's really freaking hard for people (apparently) and that turns even hard-core gamers off. I think he should try it, but don't be too offended if he doesn't like it.
My biggest flame war about NiD being not liked is GRAPHICS. I hate when YOUNG'INS (I'm old, stfu) comment on my youtube videos about how crappy the NiD graphics are compared to JOD. I don't think SOME PEOPLE get that the game is over 11 years old AND IT WAS MIGHTY FINE BACK IN MY DAY!
So, let him tests the waters with NiD. Maybe even show him videos. But have him try to play it. The controls are waaaay better imo but he might not like it at all. Just don't be mad if he doesn't. It's just... ... how some people are, regrettably. ( miss old Sonic games)
NiD can be pretty hard at first. I didn't have the guide when I played it, so I was like, "And now...I what?" It definately takes practice.
Are NiD's graphics really that bad? I tend to not pay a terrible amount of attentinon to graphics, but NiD is snazzy.
I think the biggest turn-off from NiD aside from it's difficulty is people just not getting it. Slow down, fellers! Let Ol' Noctourne explain! But alas, I start rambling about Ideya and minions and Wizeman, and I lose them at "Once upon a time."
But make sure everyone who plays NiD gets it. It's a pretty deep game if you understand what's going on.
#25
Posted 31 January 2009 - 02:11 AM
Maybe I've just been playing so long I'm just used to getting "A" ratings all the time for every level? And I don't even consider myself that good since my Links never get all that high, it's rare for me to get over 100.
I mean, NiGHTS has nothing on classic arcade games like Metal Slug or Bubble Bobble when it comes to intense difficulty.
#26
Posted 31 January 2009 - 04:15 AM
#27
Posted 31 January 2009 - 11:08 AM
I think you just have to wait at the title screen.I've always wondered how you watch the opening videos for the children. I've seen them on the site, but I don't know how to watch them ingame.
#28
Posted 31 January 2009 - 04:39 PM
#29
Posted 31 January 2009 - 09:59 PM
The Saturn is far from impossible to emulate. I play NiGHTS perfectly on my laptop.It's hard to play it when the Saturn is impossible to emulate and the game/Saturn itself is next to impossible to get a hold of. Unless you're going to invite me round for coffee and NiGHTS playing :3
#30
Posted 26 February 2009 - 04:17 PM
LOL(collect the blue things to collect the colored sphere, bring it back to the magic gazeebo before time runs out, repeat).
Being someone who played the original NiGHTS to death, I'm a bit biased. But it does show its age in the modern gaming environment.
1. Play same segments over and over for a decent score
2. Seven levels, seven bosses... that's it
3. VERY little story, mostly left open to interpretation
4. Nifty A-Life system, but limited to use during regular gameplay
JoD "fixed" all of that. It's possible to get an A rank without dozens of extra laps, each stage has extra missions, the story is spelled out, and My Dream gives your Pians a nice place to hang out. On the other hand, JoD is still missing several gameplay components that made the original what it was. So I think it's pretty much a stalemate between the two, and it all depends on each individual player as to which is best.
#31
Posted 06 March 2009 - 03:11 AM
#32
Posted 06 March 2009 - 09:01 AM
I whole-heartily agree that fans who have only played JoD need to get their hands on a Saturn and a copy of NiD asap!
#33
Posted 10 April 2009 - 01:23 AM
#34
Posted 10 April 2009 - 01:39 AM
#35
Posted 15 April 2009 - 02:20 AM
#36
Posted 16 April 2009 - 04:47 AM
JoD "fixed" all of that. It's possible to get an A rank without dozens of extra laps, each stage has extra missions, the story is spelled out, and My Dream gives your Pians a nice place to hang out. On the other hand, JoD is still missing several gameplay components that made the original what it was. So I think it's pretty much a stalemate between the two, and it all depends on each individual player as to which is best.
I agree they are about equal for me as well, I wish they would now make a NiGHTS game with all the good elements from both games to make it perfect.
My fave things about both games
NID:
multiple run through laps
Can explore the levels on foot (JOD had invisible walls blocking of most of the levels)
JOD:
Multiple level objectives (if they all played like the main levels that's a lot of NiGHTS )
Dreamdrops (I like exploring on foot and dreamdrops gave me more of an excuse to walk around)
#37
Posted 15 May 2009 - 10:58 PM
I think that the Dreamdrops should have unlocked both the original dreamers and their levels in the broken doors in the Dream Gate. The levels would preferably look like the fancy PS2 re-release, with the same features as JoD's levels, such as a harder boss battle, link attack, the classic version of NiGHTS, and time attack.I agree they are about equal for me as well, I wish they would now make a NiGHTS game with all the good elements from both games to make it perfect.
My fave things about both games
NID:
multiple run through laps
Can explore the levels on foot (JOD had invisible walls blocking of most of the levels)
JOD:
Multiple level objectives (if they all played like the main levels that's a lot of NiGHTS )
Dreamdrops (I like exploring on foot and dreamdrops gave me more of an excuse to walk around)
#38
Posted 04 July 2009 - 02:39 AM
To me, it seems that it depends on what games you prefer
JoD had a main storyline which the levels and events in the game followed
NiD had a lesser storyline if you get what i mean
Like in JoD, You Rescued their ideya (which made them stronger of heart) opened up a new are of their heart, in which they rescue the next ideya, making them stronger etc.
NiD, you have all of your ideya, which then gets stolen, and then you rescue them.
like with the original sonic games, it's like okay, you beat the level, RANDOM LEVEL IDEA!!! i honestly think they took the first 6 ideas they got and put them in the game
the classic calm first level, epic desert/lava level, a water level, a maze level, a space level, then the lair
Back on topic, if your more into a detailed story line, you'll tend to like JoD more
If your into mainly gameplay and like less of a storyline, you'll tend to like NiD more
thats what i see
#39
Posted 04 July 2009 - 02:54 AM
like with the original sonic games, it's like okay, you beat the level, RANDOM LEVEL IDEA!!! i honestly think they took the first 6 ideas they got and put them in the game
the classic calm first level, epic desert/lava level, a water level, a maze level, a space level, then the lair
I've noticed the Green Hill Zone/ Spring Valley similarities, but there are a lot of parrallels with early Sonic.
I love the mental image of frantic Sega people just coming up with random ideas. For example:
Crazy Game Designer #1: Let's have water!
Crazy Game Designer#2: Perfect! And NiGHTS can become a MERMAID! 8D
#1: And he can fly though bubbles!
#2: And the bubble can float in the middle of nowhere!
Yuji Naka: PERFECT!
#40
Posted 07 July 2009 - 04:40 PM
Yuji Naka: YOUR FIRED!!!
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