Thanks for the review, Diputs. I liked hearing that those who like both games aren't rare as well as your own thoughts about the game.
The only criticism that I can offer, though is that the review was a bit much to read. This is mostly due to the fact that it looked like a giant wall of text and made losing your place a bit too easy. Also, I have to ask what did you think about the designs of the other Nightmaren bosses?
Ah, sorry, I tend to think in walls of text and forgot to do some spacing, I've got that edited now.
Yes, I really do like both games, I can understand why original NiGHTS fans would think Journey is such a flop, and from a sales standpoint it didn't really bode well for a NiGHTS revival; but I think the main problem with it is that they tried to introduce people to everything in the world, which is something the original only did in the manual, leaving the game itself free to be experienced by the individual.
As for the other Nightmaren, I think both of their designs were interesting aesthetically, they managed to feel suitably dreamlike. I can't really think of many differences to emphasize that I haven't covered with Reala and the fact Journey of Dreams has you fight them twice. Neither game was much harder than the other once you figure out each of their specific weaknesses, though in JoD's the practice round before the fight and Owl's tips could be seen as helpful to newer players. I don't really have a personal favorite, though Camelan from JoD reminds me slightly of a dream of my own.