Because each system is vastly different in how it works as the base level, it takes a lot of effort to make something designed for one system to work on another. I'm glad they didn't waste time adding Wii-U support to their games yet, but if they have an integrated engine which builds for different systems, then they can just create support late on. Just because it isn't announced now, does mean it won't happen. Just let them get it right first on ONE system before you ask them to waste resources and time they could use making the game better to support more and more systems.
My general rule of thumb is: The more cross-platform a game is, the worse it is due to wasting time porting across platforms.
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Pyrii
Pyrii
Member Since 28 Feb 2008Offline Last Active Jul 06 2013 01:03 PM