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Sega's turn of events of a new age


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#1
MORRiS1113

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I've been out of this site for a long while having been busy with work and other things, but I'm back, and just wanting to get my thoughts out in the open about what as far as I know has been going on in the Segaverse.

it was about after E3 where you can start calling that Sega's got something going on. or has it appear to look that way, I have not seen, Sonic get so much hype in Years. naturally Sonic 4 which is hyped probably could be the come back that Sonic and Sega needs, its almost fan made, the same with Sonic colors being that one of the ppl that worked with Sega said that Sonic colors was like Unleashed with its day time levels but without the wolf which nobody liked anyway, so Sega is now listening to the fans almost to its where we're now calling the shots, but not. everyone wanted Sonic to go back to its 2d roots, and he has. everyone complained Sonic Unleashed would have been the sh!t if those stupid wolf levels were exiled, and we can pretty much say that with Colors, that's now happened, or happening. at this point, everyone's hopes are now pretty high.

for the passed few years when it comes to Sonic, there would always be a key thing wrong with it somewhere, and Sega would do a shitty quick fix and pull a new game right out of their a$$, for example. the dark brotherhood. i only heard about that game in an article hardly a month before the game was released. now thats pullin one out, MGS4 took 4 to 5 years before we finally got it. and by shitty quick fixes, they would try to put elements in the Sonic Universe that was SO unnecessary and god awful, like the RPG part or having a sword. im sorry, but that a Sonic game does not make. as the AVGN would say " a quick buck for a sh** load of f***. this is just the rant part, because for me its long overdue.

not getting to excited for things, we just gotta wait and see how it plays out. OH and what i found hilarious, is the fans, now i love Sonic and Sega cuz i was there in their prime and before, but the fans that watch these new trailers and instantly start blabbing the " Sonic's back betches and Mario's gonna now fail big* its at fan talk like that, that i find hilarious. i mean honestly how can they insist on keeping the war between Sonic and Mario up? that war was one by Mario Many years ago after Sega lost the console market to Sony, im sorry but until Sonic makes a triumphant return with an actual good set of games, He's not even on Mario's level. at this point, even Mario wants Sonic to have a good game. but ok im done ranting. back to the stuff at hand.

porting NiGHTS on ps2... i don't know to much if Sega is gonna go through with that. its possible. and if they are really showing interest. a PS2 port for PSN store and XBL would probably be the better route. but at the same time, a ps2 game roughly is 4 gig's big, so that's a lot of data, especially for the xbox users cuz not everyone has those 120 gig hardrives, like myself. but I've had the ps2 import for a long time now so its of very little concern to me, but honestly, i find it shocking that the Game hasn't already been ported, because im not kidding, there is HARDLY any Japanese to the game, only the save data screen and the 2 screens of dialogue for Xmas NiGHTS, but that is it. Everything else is English, singing, text, option mode, hell they could release it as it is and there would still be no problem. in a way, it would almost seem like the game was originally English but patched for a quick Japanese translation that only covered the save system and some quick dialogue sequence. at least Sega's not doing as bad as Namco is, but probably due to poor reception for Journey of dreams, which is understandable, because aside from the NiGHTS Cult Followers, the game has been long forgotten so anyone body new like kids or non gaming adults would look at this game like another family fun wii title which was the biggest highlight of the wii when it was released. JoD probably would have did a lot better if they waited a little longer, cleaned up some of the easy eyesore polygons and released it for xbox360 and ps3, but thats just me. but heh, that's enough from me,

i probably should have made a Vlog out of this, cant really expect anyone to read it. but i got most of it out. feel free to agree or disagree.






#2
iLLViLLAiN

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This is exactly why I find it upsetting that NiD's PS2 version was never released. It's a game made by the Japanese, ported by the Chinese, and is majorily in English. No need to spend money on translators. Hopefully after Sonic Team is done with Sonic Colors and STH4E1 they'll get back to some of their other ip's. Seriously, if they don't pick back up on NiGHTS then at least give us a new Ristar.

#3
viperxmns

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I think most of us would agree that JoD really could have used A. to have been released as a PS360 game as originally intended or B. more time in development as a Wii game. Sega made a real bad mistake, and it's really frustrating how things played out.

I'm hopeful about Sonic Colors; despite whatever Iizuka may say in interviews, Colors is the first game in many that seems to be on the right track in regard to properly making a new Sonic title. Sonic 4 has some issues that I hope get fixed (they're always going on about fixing issues, while most should never have been made into issues to begin with).

Back to NiGHTS, Sega still continues to confuse us; NiGHTS was in Superstars Tennis, and even in Sonic Unleashed, JoD can be spotted as a Dreamcast game. And yet, NiGHTS was inexplicably scrapped completely from ASR under Sega's original plan. Hearing about their 'interest' in porting Saturn games is nice, but will we ever see anything else done with the PS2 version of NiD? It's still a big if.

#4
Noctourne Wonderland

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Your points are all valid, but I want to comment on the Mario vs. Sonic bit. While there are, of course, the old loonies among us who are still stuck in 1991, most people who make the Mario vs. Sonic comments use it a shorthand. It's a suggestion that Sonic, game critics' whipping boy, will finally be up with Mario, who's game would get glowing reviews even if they were Mario Unleashed (ohoho, there's a thought!). Don't get me wrong, I love Mario, and his games are consistently good and please Mario fans. Sonic, not so much. As a Sega geek who remembers the "good old days," I want Sonic games to be consistent, too.

The thing about Sonic is that he's really a 90s time capsule. Most people love the SatAM cartoon, but really, "Sonic! He can really move! Sonic! He's got an attitude! Sonic! He's the fastest thing aliiiiiiiiiiiive!" Simply "having an attitude" is looked on now with a sort of wry camp value. Sonic games toned down the idea, but, due to the lack of voice acting on the Genesis, it wasn't too hard a feat. Nowadays, Sonic can't go back to be silent witout it coming across as weird fanservice to the old fogies, so what does Sega do? They voice acting is so exaggerated with the "attitude," so Sega needs to let Sonic act more natural. Go back to the mythology of Angel Island and the Chaos Emeralds and Eggman's roboticizing. The first few Sonic games (and especially Sonic Adventure) created a self-contained mythos worthy of, dare I say it, H.P. Lovecraft. Then, Sega went crazy with things, adding in deals with demonic aliens and werehogs to the mix. With a basic but detailed universe and less goofy characterization, Sonic could be good. Sega seems to be getting that with Colours and Sonic 4, which are fairly simplistic plotwise.

#5
APSJ

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Why doesn't Sega bring back Chu Chu Rocket... damn it!

It's just so frustratingly obvious! Simple, addictive games (especially those with online play) thrive on Xbox Live and PSN. Would it really cost so much for Sega to make this happen? It's not like they'd be developing a new IP from the ground up and the visuals are as simple as they get, with no need for an upgrade. The very idea of Chu Chu Rocket in the broadband, downloadable age has "surefire hit" written all over it. Other than Sonic, I believe Chu Chu Rocket would be Sega's easiest profit turned in years.




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