Yes I have it. Eyepupils are missing (but I have their texture) and unfortunately the diamond textures are missing :S I will try to get them later.
But, is there anyone who can actually T-pose this?
I'm new on the forum I don't know if there are people actually interested in 3d. And always dreaming of making their own games like me?
So here is the model, check out how many vertices it has!
http://i40.tinypic.com/4g18w0.jpg
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RIPPED: All-Stars Racing NiGHTS Model
Started by Ozcrash, May 17 2010 05:00 PM
#1
Posted 17 May 2010 - 05:00 PM
#2
Posted 17 May 2010 - 05:13 PM
There's a few people around here who love game rips and especially NiGHTS game rips.
#3
Posted 17 May 2010 - 08:51 PM
That's pretty snazzy. It looks a lot like NiGHTS' regular flying model.
#4
Posted 17 May 2010 - 09:09 PM
Good work! It's nice to finally have the SuperStars Tennis/ ASR model! It's definately higher poly than the JoD model. Was this ripped from the Wii or 360 version of the game BTW?
#5
Posted 18 May 2010 - 05:51 AM
PC version 3d ripper dx works on it. I also have Sonic characters except eggman and shadow, and also have Beat from Jet Set Radio. But they all need to be Tposed.
I will try to find a standing position of NiGHTS sometime, maybe it will be easier to use.
The JoD model doesnt have the thingy around NiGHTS's neck (they put just a texture for that), this one really has it.
I will try to find a standing position of NiGHTS sometime, maybe it will be easier to use.
The JoD model doesnt have the thingy around NiGHTS's neck (they put just a texture for that), this one really has it.
#6
Posted 19 May 2010 - 10:55 PM
Oh wow, you don't know how much this helps me with some ASR fanart I'm currently working on~
Its always interesting to see 3D models~
Its always interesting to see 3D models~
#7
Posted 22 May 2010 - 02:17 AM
I'd love to see Beat! I need cosplay reference photos.
#8
Posted 22 May 2010 - 07:34 AM
#9
Posted 22 May 2010 - 04:52 PM
Nice! Thanks.
#10
Posted 06 September 2010 - 06:50 AM
I could T-pose it if you shoot me a download link. Do you need it to have the same vert-order? It would be a lot easier to mirror the flat hand than to flatten out the gripped one. Looks like he has a *lot* more poly than the player-model in JoD, but then, I guess if he didn't have any real movement, that makes sense. He has to be pretty so nobody notices his limbs don't work!
... Dude... I wonder if I could retro-fit him for MMD...
... Dude... I wonder if I could retro-fit him for MMD...
#11
Posted 08 September 2010 - 06:19 PM
well i think i lost the model sorry
#12
Posted 08 September 2010 - 09:37 PM
That's too bad. *shrug*
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