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Posted 28 May 2009 - 06:01 AM
Posted 28 May 2009 - 06:08 AM
Posted 28 May 2009 - 06:15 AM
Maybe the Alarm Egg wanted some revenge.. frustrated from lack of capture.
Posted 28 May 2009 - 07:36 AM
Posted 28 May 2009 - 07:41 AM
I remember the first time it happened i had completed one of the levels and wanted to watch my replay for a bit rather than hurry on to the next level. I'm not the type to run around as the kids, usually opting to jump straight in and dualize with NiGHTS and that's what i had done during my run. The replay however showed Claris run up to the Ideya Palace and then change direction before running out of time and having the Egg Clock wake her up. I was confused by what i saw and wasn't sure if i had actually completed the level or not.
Posted 28 May 2009 - 09:13 AM
I'm not sure why it can mess up; maybe that can happen when some randomness is involved, or maybe the recording is imprecise; but if some values in the replay are not the same as during the play, then characters or items may behave differently at one point, but the game will not care and will keep on reading the recorded inputs, and the rest of the replay may be completely different.
Though I don't know why it would change direction completely. Weird.
Posted 28 May 2009 - 11:59 AM
I have to admit, I never watch the replays though.
Posted 28 May 2009 - 06:54 PM
Posted 30 May 2009 - 01:06 PM
And that's why it probably came to get you. I bet the clock was like "Man this sucka thinks he's slick. I'll show him." Then the replay comes and that clock is all like "KAPOW!!! Who's escaping now punk?"
Hm, I see, so it's not uncommon. Perhaps it's a wonder I've never experienced it before. Dunno if it matters, but most of the time I jump right into NiGHTS as well. Certainly dualizing eliminates the possibility of the clock doing anything at all.
Posted 30 May 2009 - 07:49 PM
Posted 01 June 2009 - 12:03 PM
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