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The Gaming Industry
#1
Posted 07 May 2007 - 08:05 PM
we should also discuss the events that led up to where we are now as gamers. Also view this... "console war" ...from the different company's perspectives. [exept sonys ] jk
I will turn off my sega fanboy switch for this topice *switches switch off*
#2
Posted 07 May 2007 - 08:16 PM
Seriously though, I really do feel exactly what I said in that other topic. I think that other console makers would have easily replaced Sony.
#3
Posted 07 May 2007 - 08:38 PM
#4
Posted 07 May 2007 - 08:59 PM
/But it deserves a thread as long as it can remain civil.
NiGHTS FTW
#5
Posted 07 May 2007 - 09:03 PM
#6
Posted 07 May 2007 - 09:12 PM
but anyway, Im a semi MS fanboy. I don't feel the need to be because MS is rich! XD Sega on the other hand needs all the support they can get. IMO.
Sony took the quality of games and threw it out the window. Then they think that putting Quantity in it's place will make up for it. DC had a Library of 200+ games. only about 15-20% of them were not worth buying. PS2 alone has around 1000-3000+ titles and 75-85% of which are not worth buying.
sony needs to understand that Less is More. whats the point of having 4,000,000,000 games on a console if 3,999,999,999 of them a HORRIBLE, WORTHLESS games. Nintendo is the only company doing something good, they are trying to bring FUN and innovasion back to the gaming industry. Sega was innovative. Sony is just monopolizing. And Microsoft has no clue wtf theyre doing.
thats just my oppinion. NiGHTS needs to be on a HUMBLE console. So I guess I am happy that they chose nintendo over sony. (personally I just want to see it on a sega system....and thats it. but you know ) I think the xbox 360 would be a really good choice. They are a humble company (well...the XBOX division of the company, anyway.) and it's far more superior in Environments, than the wii. and NiGHTS IS all about environments, am I right?
#7
Posted 07 May 2007 - 09:19 PM
Talk, discussion and debate about the magical world of NiGHTS. On topic only please
And there's an announcement about it too.
#8
Posted 07 May 2007 - 09:29 PM
thats just my oppinion. NiGHTS needs to be on a HUMBLE console. So I guess I am happy that they chose nintendo over sony. (personally I just want to see it on a sega system....and thats it. but you know ) I think the xbox 360 would be a really good choice. They are a humble company (well...the XBOX division of the company, anyway.) and it's far more superior in Environments, than the wii. and NiGHTS IS all about environments, am I right?
And there's an announcement about it too.
I guess that rules out any talk of Sonic and sega too. : / uh...please...someone...add a genral chat Not-NiGHTS topics. ;-; I'll go insane without it ;-;
#9
Posted 07 May 2007 - 10:05 PM
This being a NiGHTS into Dreams forum, it's best if we stick to that topic.
The gaming industry topic is okay as long as you focus mainly on NiGHTS related stuff though
#10
Posted 08 May 2007 - 01:02 AM
I'm hoping JoD breathes some original life to the industry, much like the Mother series has done.
I wish it got a little more attention in terms of study, and similar games to it were made. (Open ended, free flight and all that.)
#11
Posted 08 May 2007 - 01:12 AM
As I have previously stated I've actually done a Uni degree on video games and the video game industry, although I'm still no expert on it
It's funny you make a topic about the industry, because the 'industry' you're thinking of is only a small fraction of the bigger picture - the games industry also includes things like online arcades (like yahoo! games) and mobile phone games (Ah snake. Where would we be without it? BORED, THAT'S WHAT!)
In terms of NiGHTS, I don't think JoD will make much of a commotion; it's the revival of a 10-year-old franchise, it has been stated that the game will still be on rails so it isn't doing anything revolutionary, and the graphics (from screenshots that I've seen) look like they belong on a PS2, possibly even a N64. Compared to what other companies are pulling out with supplied developer's kits, NiGHTS:JoD doesn't look like it'll be winning any awards for anything.
That said, I'm sure there is a reasonable explanation as to why the Main Character's ingame model is so choppy; perhaps it's to keep the frame-rate silky smooth and the draw distance uber long, but even then, it doesn't seem to be beyond the Wii's capabilities to do this, AND manage to at least apply some anti-aliasing to AT LEAST the main character, one of, if not the most important model in the game.
#12
Posted 08 May 2007 - 04:15 AM
That said, I'm sure there is a reasonable explanation as to why the Main Character's ingame model is so choppy; perhaps it's to keep the frame-rate silky smooth and the draw distance uber long, but even then, it doesn't seem to be beyond the Wii's capabilities to do this, AND manage to at least apply some anti-aliasing to AT LEAST the main character, one of, if not the most important model in the game.
Thats sort of what I meant with my graphics thread. Not that the game is ugly as is, but the Wii can do better without really trying, so Im hoping Sega is making use of that ability.
And with regards to console wars, its important to me because I really wanted to play games like Okami and burnout 3 on my Gamecube instead of having to buy a crappy Ps2.
#13
Posted 08 May 2007 - 07:21 AM
In terms of NiGHTS, I don't think JoD will make much of a commotion; it's the revival of a 10-year-old franchise, it has been stated that the game will still be on rails so it isn't doing anything revolutionary, and the graphics (from screenshots that I've seen) look like they belong on a PS2, possibly even a N64. Compared to what other companies are pulling out with supplied developer's kits, NiGHTS:JoD doesn't look like it'll be winning any awards for anything.
I agree with you there. I think that the xbox 360 [and yes, even the ps3] can offer a better expirience for JoD. not because of motion sensors and cheap thrills...but because the environments will be more adaptable, more interactive. If you thought the clock interaction was good on Christmas NiGHTS then imagine that on an xbox 360. We would probably be able to swim in the ocean and see 2000 different spiecies of fish, rather than horrid sprites. (in refrence to the awesome system that is-sega saturn )
Imagine being able to have a different type of experience as you play the game. Lets say you play it and beat it. but the next time you play it it has a totally new story line and concept. This would DEFINATLEY increase replay value in NiD. {and a feature like that is only possible on a powerful...non-sony...console. lol XD}
It seems to me that everyone is focused on the fact that "the wii's controler is perfect for a game like NiGHTS"
...
well don't forget....so was the Eye toy (we all know how that turned out...*shudders*)
It seems that No one is really thinking about the GAME itself, and the quality of it. Rather the GAMEPLAY of the game and the controller that is used
for those of you that say "It's not about technology, it's about the game" Let me remind you that the origional NiGHTS came out in 1996 on the Sega Saturn. The Saturn WAS the top-of-the-line Technology back in those days. so NiGHTS did infact take advantage of advanced technology....and I think that JoD should follow in it's footsteps. But don't get me wrong! the wiimote is DEFINATLEY a nice piece of technology....but... (theres always a but ;- the System itself is about twice is powerful as the gamecube where as the xbox 360 is 10 times as powerful as an xbox 1. (5 times more than a modded xbox =P) and the ps3 is...no one cares
so anyway. thats my mini-rant lol. I just got off work I just felt I had to get that point out XD
#14
Posted 08 May 2007 - 07:46 AM
To summarize my thoughts, the 360 is too expensive, the Wii has no games (still more than the 360 though.) and the N-Gage had a better chance than the PS3.
#15
Posted 08 May 2007 - 10:10 AM
The 360 seems to be a decent machine, which quite a lot of games. It's just sony are shooting themselves in the foot with pricing, killing backwards compatability in europe and not having many exclusive titles that you can't just get on the 360 instead. But you never know. The PS2 had some great stuff on it, maybe sony will save themselves somehow (whatever the PS3 installment of the Ico/Shadow of the Collossus group's work is I expect will be jawdroppingly beautiful, for example.) Weren't there rumours of another NiGHTS project in the works for 360/PS3 after JoD? Interesting stuff could be done with the extra power.
(Also, it would cost money to put an off topic forum on here? If it cost money per forum, why on earth would website news and the podcast need seperate forums? They could easily have been put in the same one without any confusion at all. It seems more just that for some reason an offtopic forum isn't wanted on this one. At a guess that will be on the iMAGNi one when it gets done.)
#16
Posted 08 May 2007 - 03:14 PM
If you wish to talk off topic, there's always PM's or the irc chat.
#17
Posted 08 May 2007 - 03:50 PM
Back on topic:
Even though JoD is gonna be playable with the Wiimote, it is also going to have gameplay that works with the nunchuk, which would maybe mean that control system would be easily portable to other systems. So while a PS3 or 360 NiD might be less innovative in control system, it could still be very cool.
#18
Posted 08 May 2007 - 05:37 PM
#19
Posted 08 May 2007 - 06:54 PM
Of course, if 360/Ps3 do get a NiGHTS game (I wouldnt doubt it) then I might consider buying a 360.
#20
Posted 08 May 2007 - 07:07 PM
but I guess it's what Trippy wants. : / I do respect that, but I think it's going to lead to alot of closed topics and deleted posts in the future. ;-;
but anyway - on topic -
and the N-Gage had a better chance than the PS3.
LMAO!
We all know that the PS3 is totally over hyped. (just like the ps2 ) not to be biased, I think NID would be PERFECT on the ps3. (;-; did I just say that? X_x ) Sony has alot of nice technology, and they have that riped off motion sensor.(totally riped off) they DON'T have vibration, however. but NiD could do just as good on there....the only thing is the fanbase....the majority of people that like sony, most likely hate sonicteam and/or sega. whereas the majority of us diehard sega fans moved over to the xbox and gamecube. I think they should maybe release two versions of the game. One on wii with motion sensing, and one on xbox 360 with More in depth Story, Environments, Graphics (even though graphics were never important to me personally.), and maybe a more enhanced A-LIFE system through xbox live (and the wii channel for the wii)
I have a vision!
#21
Posted 09 May 2007 - 02:50 PM
Just because it came out on the 360 does not mean the story would be improved. A larger budget and higher level hardware for a game would increase it's graphics and whatnot, but story? How would it do that? Resistance: Fall of Man came out on a console who's power has been likened to that of a Supercomputer, but it didn't make the story any better than Gears of War.One on wii with motion sensing, and one on xbox 360 with More in depth Story
NiGHTS into Dreams came out on the most powerful console available at the time and it still had zero story. Any story that has since developed around the game has come from fans and Archie.
EDIT: Clarified first sentence.
#22
Posted 09 May 2007 - 04:40 PM
#23
Posted 09 May 2007 - 06:55 PM
and I play NiGHTS for story. So Does TRiPPY, DiGi and half the people here. NiGHTS has little to no words at all throughout the story, yet so much can be dirived from the games. NiGHTS' 'story' lasted about 11 years if I recall so I presume that NiGHTS' whole fanbase plays for story as well....
As for xbox 360, If you look back in history, games that were multiplatform always have extray content on the xbox/360 version of it. Even spiderman 3. The wii gets the gameplay, the xbox gets the graphics, environments, and story. while ps3 gets screwed (I hope...:>)
Im not trying to say that this WILL happen or even that it SHOULD happen. I think that it would be better for the fanbase to not have to but a $200 console for one game. If it's not going to be on all three then it would be nice to have it on at least two. but holding it on one console is going to be tough for those who opt out and by more sophisticated hardware.
#24
Posted 09 May 2007 - 06:55 PM
and by the way, louis, you shouldnt curse, no one takes people who curse seriously 0_o (or at least I don't)
#25
Posted 09 May 2007 - 08:06 PM
No, I mean that it would never get a story just because it came out on the 360... there's more than enough room for story on a Wii CD... it's getting Resident Evil 4 and UC after all. My apologies for being unclear, shall go back and clarify my post.Why would that NEVER happen? Im not saying that it would. I'm saying it would be nice if it were that way.
But that is exactly my point. There is nothing in the game, so fans have come up with their own content. If the new game is heavy with the story, it removes the fan's ability to come up with theories as to why everything works the way it does, and that will mean the game's lifespan will suffer accordingly.NiGHTS has little to no words at all throughout the story, yet so much can be dirived from the games. NiGHTS' 'story' lasted about 11 years if I recall so I presume that NiGHTS' whole fanbase plays for story as well....
And you'll definatly not want to take me seriously then, every second word out of my mouth is usually a curse of some sort XD Seriously, it's a word. If I say frik, people think it's alright... but f*** on the other hand? Oh noooooo~
What is the difference exactly? XD
#26
Posted 09 May 2007 - 08:18 PM
*attempts to curse*
...
*fails*
The only curse word I can think of is sony. ;-;
#27
Posted 09 May 2007 - 08:29 PM
#28
Posted 09 May 2007 - 09:01 PM
LOL! I see what youre saying XD I totally agree.
*attempts to curse*
...
*fails*
The only curse word I can think of is sony. ;-;
lol. you seem to hate them as much as I do.
I never played NiGHTS for the story. I prefer games with less story. In fact in Elebits and Sonic and the Secret rings, I totally skipped over the stories. If I want stories, Ill watch a movie or better yet, read a book.
#29
Posted 10 May 2007 - 10:40 PM
as a result...I have much less fun playing games. XD I didnt know/care about game elements like gameplay, story, and whatnot.
Ah, the innosence that comes with being a child (and the ability to mispell innocence. 0_o )
EDIT: and oh yes...I hate sony--HATE! OMFG!!! *nukes ken kutaragu*
#30
Posted 10 May 2007 - 11:05 PM
My Ps2 doesnt read discs anymore so I kicked it. now its all rattly and broken. But eh it wasnt working anyway.
Oh yeah IGN has a short interview with Iizuka in the wii section.
#31
Posted 10 May 2007 - 11:13 PM
...
I know that didn't make sence, but get angry with me!
I was just remembering when NiGHTS first came out, EVERYONE was standing in line at the stores just to play it...it even surpassed the super mario 64 lines. (by like two people)
THIS is the type of gaming im talking about. EVEN, FUN, EXCITING.
then sony comes and acts like they are the ONLY console in console history....sorry sony, but Atari is where it's it....you just can't be first all the time.
#32
Posted 10 May 2007 - 11:48 PM
#33
Posted 11 May 2007 - 03:59 PM
It's okay to like more than one console company. People won't shoot you for it. It's okay. Hell, back in the day, people would be horrified at the thought of a sega game on a nintendo console. It's all very silly.
(PS, on Square, the Wii might not have picked up, but the DS is getting plenty of neat stuff.)
Also, please god no SUPER STORY PLOT TIME WOO version of NiGHTS. A plotty dream based thing would be cool, but I really don't think I could take it seriously considering it is about a purple clad sparkly jester thing. It would wind up the same level of 'WHAT??' that Sonic 360 was unless it was handled just right. And honestly, nobody needs the magical dreams of Elise.
I'm actually kinda worried about the control system on the Wii. I hope they get the right balance of using the technolgy to the fullest, and making it intuitive. Because that is a tricky thing to pull off.
#34
Posted 11 May 2007 - 06:56 PM
LOL to the 'SUPER STORY PLOT TIME WOO'
when I said "a better story on xbox 360" I didn't mean like voice acting and what not....but I mean like more dreams/levels to complete, more marens to kill, and a few more bosses to defeat. Xbox's are known for having extra content that nintendo or sonot doesn't offer.
NiGHTS will be MUCH more innovative on the wii, but it would have MUCH better quality on an xbox 360. Either way it goes, it would have alot of integrity on either console. (expet sony [so-not])
#35
Posted 12 May 2007 - 02:09 PM
I think PS3/360 graphics on NiGHTS could be stunning. Though all of this generation are still just getting started, so the really fantastic stuff that pushes the console to its limits is going to be a long way off.
#36
Posted 12 May 2007 - 02:43 PM
omfg *is LTD*
I swear I'll edit this later.
#37
Posted 13 May 2007 - 04:02 PM
I dislike Sony for many reasons, including killing Lik-Sang.Off topic, but what is with all the Sony hate? The PS3 might be a bit off a shambles, but people are talking about the company as if it is the devil or something.
It's okay to like more than one console company. People won't shoot you for it. It's okay. Hell, back in the day, people would be horrified at the thought of a sega game on a nintendo console. It's all very silly.
(PS, on Square, the Wii might not have picked up, but the DS is getting plenty of neat stuff.)
Also, please god no SUPER STORY PLOT TIME WOO version of NiGHTS. A plotty dream based thing would be cool, but I really don't think I could take it seriously considering it is about a purple clad sparkly jester thing. It would wind up the same level of 'WHAT??' that Sonic 360 was unless it was handled just right. And honestly, nobody needs the magical dreams of Elise.
I'm actually kinda worried about the control system on the Wii. I hope they get the right balance of using the technolgy to the fullest, and making it intuitive. Because that is a tricky thing to pull off.
I also like XBOX360, so Im not just a Ninty fanboy anymore.
As for NiGHTS and a story, thats the kind of game people want on PS3/360, so yes NiGHTS WOULD have a story and probably a graphicval style that looked more like viva Pinata or Kameo. Not exactly the same warm feeling as the original. The wii is far more suited to do justice to the artwork by the way it renders visuals in a really charming way. Next gen visuals just give off this really cold/impersonal feeling and even the more whimsically designed games have this. I dont like it at all.
This game also has the highest chance to succeed on wii, where its usage of the wiimote is one of the main reasons people new to NiGHTS might buy it, but also because it has that aforementioned whimsical dreamy feeling that is best at home on the Wii console. Its a better fit for the Nintendo demographic, and a better fit for the controller and the immersiveness potential. I dont think NiGHTS could be any better on the other two consoles. Id argue that it would be worse.
#38
Posted 13 May 2007 - 09:04 PM
of course, Square is still giving Ps3 alot of love judging by the pre-party announcements today. The wii got jacked with a chocobo spinoff.
The DS has that spinoff.
The DS ALSO gets:
Dragon Quest IX
Final Fantasy XII: Reverent Wings
A Crystal Chronicals game
The Wii ALSO gets:
Dragon Quest Swords (I refuse to type that long ass name)
A Crystal Chronicals game
And another square game
Edit: Who started this "Ninty" crap? Thats like the worst nickname I've ever heard for Ninten!
#39
Posted 13 May 2007 - 10:51 PM
Not exactly the same warm feeling as the original. The wii is far more suited to do justice to the artwork by the way it renders visuals in a really charming way. Next gen visuals just give off this really cold/impersonal feeling and even the more whimsically designed games have this. I dont like it at all.
What? Just because it has the ability to do the glassy shiny look things like Kameo has, it doesn't mean anything using those consoles HAVE to look like that. The rendering style is totally down to the company that make the game, on whatever console it is. (Otherwise you wouldn't have, say, Ookami and Shadow of the Collossus on the PS2. You can't tell me they look similar, yet they're made on the same console) A lot of the games on the PS3/360 have similar 'shiny' styles because they're showing off the capabilities, and they've only just gotten started. It's more about fashion than how the consoles themselves work. Give it some time and I'm sure there'll be a huge breadth of rendering styles on those consoles, it's really early days yet. NiGHTS could look just fine on the 360 or the PS3.
#40
Posted 14 May 2007 - 01:48 AM
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