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Yoshi's Story
#1
Posted 24 April 2008 - 07:37 PM
By saying that one line, I have a feeling that some members on these forums will want to hunt me down with pitchforks, but hear me out! Yoshi's Story is one of my favorite 64 titles (still is, I have it on VC), but it has gathered alot of flak from the Nintendo fanbase for a couple of reasons.
- It's not like Yoshi's Island.
- It's too damn short.
- The fruit system shortens the levels.
- Looks "kiddy".
Researching the game a bit more, and playing it, I have found something startling. Instead of YI's "reach the end of the world go to the next one" structure, YS's strucure is built like a score attack game, which gives replayability. In fact, I use YS as a toner for my skills, because nothing is better then finding all thirty melons on the stage, which gives alot of points.
I also liked the graphics, the storybook setting is still, to this day, some of the best N64 graphics I've ever seen.
Agree? Disagree? Opinions are wanted.
#2
Posted 25 April 2008 - 08:10 PM
The game is incredibly easy until you start to play for the melons, at which point it becomes quite challenging. And the fact that your tongue has really flexible controls is a bug plus. Also you can use your tongue downwards, which you cannot do in the first game.
However, I believe that Yoshi's Island was the pinnacle of SNES platformers, and the fact that Yoshi's Story takes out so much stuff (the melons, the transformations, the large number of levels, the challenge, etc.) makes it feel inferior. Yoshi's Island also had the 100% scoring system that unlocked awesome new levels. Also, the bosses in Yoshi's Story are absolutely lame. Still, you can hardly compare the two of them. And the graphical style of Yoshi's Story was sweet.
So, I like the N64 game, but not more than Island.
#3
Posted 26 April 2008 - 04:10 AM
Unfortunately, there are very few people who like this game, but I happen to love it. The scoring system balances out the short length of the game quite well, and searching for the melons in the later levels is murder!
The game is incredibly easy until you start to play for the melons, at which point it becomes quite challenging. And the fact that your tongue has really flexible controls is a bug plus. Also you can use your tongue downwards, which you cannot do in the first game.
However, I believe that Yoshi's Island was the pinnacle of SNES platformers, and the fact that Yoshi's Story takes out so much stuff (the melons, the transformations, the large number of levels, the challenge, etc.) makes it feel inferior. Yoshi's Island also had the 100% scoring system that unlocked awesome new levels. Also, the bosses in Yoshi's Story are absolutely lame. Still, you can hardly compare the two of them. And the graphical style of Yoshi's Story was sweet.
So, I like the N64 game, but not more than Island.
=B Cloudn'Candy.
#4
Posted 26 April 2008 - 05:31 AM
#5
Posted 26 April 2008 - 01:56 PM
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