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New NiGHTS Homebrew Game!


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151 replies to this topic

#1
gsk

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Mirror 1
Mirror 2
Mirror 3

Level Editor

Download Joytokey (if you want to use a joypad by mapping the cursor keys and space bar to your usb pad - download link is at the bottom of the page)

I think its got loads of potential. Plays very much like the GBA Scoreattack (but better imo lol) And the guy is very open to comments and ideas. Hes also got a level edit if you wanna give that a go to.

Also I think he might be looking for artists to do the visuals, as everything there at the moment are just for the time being I think.

#2
captain boombatty

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I played this a while ago but I think I prefer GBA scoreattack. Its ok though.


EDIT: I was wrong - it looked similar to something I played a while ago. I went back and played it cause you said it was new - and its actually quite good. As you said gsk - its got loads of potential!

#3
Metra

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Amusing! XD
I LOVED the game. Simple, fun, my sister'll like it. Lots of potential, yesss.

#4
gsk

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lol thats alright Captain. I was going to write a disappoving post about giving beta fan made games a chance, but never mind :) Glad you liked it. With the right ideas, art and level editor, it could be very interesting.

#5
Dark Night

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Oh, this game is sweet ! Is awesome for who didn't ever get the chance to play the actual game... Like me... ;__; I bet it's still different, but anyways. Like all of you said, lots of potential.

#6
animejosse

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Simply, easy and quite nice. I hope we'll see more of it.

#7
Purgatory

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Hey, this is a lot of fun to play with my tablet laptop! Cooool~

#8
Gun6

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I got an 82 link that got shut down by the level transition. D:

(I might be able to help with the visuals, but I'm not sure ._.;^_^

#9
Maki Izumii

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:( Man I could play this all day! Thanks for the link!

#10
~Tsuki~

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Very cute, and easy to play. I'm enjoying this alot. <3's~ ^-^

#11
Roam

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Heh, this is fun! Thanks for the link!

#12
AYRiES

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Ooh, that's really good- shows NiGHTS can be done with a pointer too. I forsee a lot of time wasted on this, I keep going back to it! XD

#13
Innotech

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not bad at all.

#14
gsk

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Theres now a links counter (if you practise you can link through all the mares) and its being updated all the time.

Any offers for helping with art? Backgrounds, NiGHTS sprite etc. Gun6 you still interested?

And Purgatory. I supose thats what a DS NiGHTS could play like :(

#15
NOTiC

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very awesome
i'm surprised that people haven't made too many attempts at creating fanmade NiGHTS games, it looks simple to make

#16
CORNSiLK

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I finally got Java installed so that I can play this, it's really fun!
Good way to kill time ^_^

#17
gsk

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Well thats loads of postive comments so thats good. Any ideas for other features? Anyone willing to do some design ideas for it -- NiGHTS model, background, items etc

#18
NNR07

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Well thats loads of postive comments so thats good. Any ideas for other features? Anyone willing to do some design ideas for it -- NiGHTS model, background, items etc


I'm a lil' busy at the moment, but I'm willing to help if he needs any. I'd be glad to make a background, even if it's just a temporary one.

So far, I agree, it's very fun :)! A lot of it reminds me of the original NiD, but it's not exactly the same, so it's still some thing new and fun whether you've played the original before or not.

#19
CronoMST

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All these positive comments make me feel that the amount of time I've spent on this little project may have been worthwhile. Heheh.

I'll address a few of the comments I've seen here so far:
I plan to have a variety of backgrounds, depending the the stage the player selects. It's entirely possible that there can be multiple backgrounds within a single stage, as well (each lap can have its own). I just haven't gotten around to drawing more backgrounds just yet and, so far, I only have a single stage anyway.

As you can see from my graphics, I'm certainly open to any contributions anyone would like to make. I can only get so far with my current programmer art. Heh.

The next update should be a big one, but it may still be a day or so off, depending on my schedule. It should add a functional high score table that keeps track of max links and your scores so that everyone can see how they stack up against everyone else. I've also made a fourth track, which may be the final one for this particular stage. Four sounds like a good number to me, since that's what Score Attack used, but it's not set in stone, and it's easy enough to change.

As odd as it sounds, the stage select is proving to be one of the harder aspects to implement. When I started this thing, it was really for my own amusement and I didn't plan on getting too detailed with it, so I didn't bother to leave myself "openings" for things like menus. Now I need them, so I've got to wedge all these square pegs into round holes because of lack of foresight. Heheh. It can be done, but it might take awhile as I have to tear some things apart, reassemble them, and then pray for the best.

Thanks for all the feedback, everyone.

#20
CronoMST

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Sorry for the double post, but does anybody have any suggestions for a name? FlightGame just isn't doing it for me. Heheh. I think I'm leaning toward just calling it "Lucid Dreams," unless somebody has something better. My only problem with that name is it implies something much more fantastic and surreal than my game currently offers. Heh.

EDIT:
The game can now be played at http://www.side-quest.com/sqgames/flight

There is now a ranking system in place. I see gsk has already made it on the list. Heheh.

#21
gsk

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I was actually going to suggest a sound on/off option, glad its in there.

Name wise, howabout 'NiGHTS Scoreattack OE' (Online Edition - injoke for all us custom firmware psp users) - which reminds me, any chance of an PSP version? You cant even play Java on the browser...

Whats the scoring system anyway? How do the points increase?

Also, can you delete multiple high score entries? It could get a bit messy if we all have half a dozen places on the table. And thank you very much for giving us a ridiculus high score to try to beat! o_O

#22
NNR07

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I got 9th ^_^!

I like gsk's idea, NiGHTS Scoreattack OE. I was thinking "NiGHTS Into Java". And, a PSP version would be good, imo.

#23
CronoMST

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I know nothing about programming for the PSP. I'd have to convert the thing to C++, and I'm not nearly as strong in C++ as I am in Java. On top of that, I don't have a PSP. On the other hand, I DO have a DS and the Max Media Dock that lets me play homebrew, so I suppose a DS version is possible. Using the stylus for control would likely be even better than the mouse, now that I think about it. But, again, it would require reprogramming the entire game, so it's just as unlikely at this point. Heheh.

The scoring system works like this:
Rings - 5pts
Stars - 10pts

Each item you collect within 2 seconds of each other increases the multiplier by 1. So, if you go through three rings that are close together, your points will increase like this: 5+10+15 = 30 points. If you had gone through them slowly, you would get 15.

The multiplier caps at 10, and stays there as long as the link is sustained. This means that those same three rings would give you: 50+50+50 = 150. Much nicer that 15.

Sorry about my ridiculous high score. As you can imagine, I've had a lot of practice, and that was an especially good run for me. I may get around to removing it if nobody gets near it sometime soon. Heheh.

I'm probably going to avoid calling the game "NiGHTS" anything, just because I don't want to receive a letter from Sega's lawyers. I've seen too many much more worthy projects shut down by the proper copyright owners. I'm already uncomfortable using the temporay Score Attack sprite as it is. I wouldn't be as worried if there wasn't that recently announced NiGHTS game coming out (I started this game a month before the PSO GC servers were shut down, which was a week or two before they announced JoD).

EDIT: The game should probably run smoother for some people now. I just discovered and fixed a bug that was causing EVERYTHING two be drawn twice per frame (still, not as bad as a similar bug I had that was causing the clouds and stars to repeatedly draw L times per frame, where L is the number of laps you completed. No wonder it was chugging after playing for more than a minute!) Anyway, it runs silky smooth for me now.

#24
gsk

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Yeah, I see what you mean by the naming. Maybe run an Art competition here to design a new marian character for the game, then you can call it '(name of new marian) Scoreattack'?

After the character sprite, the palace needs something better next. I can live with the clouds and sky (I kinda like them to honest), but have the goal so plan is a bit annoying.

Like the new features - NiGHTS moving legs and the go to goal message (though any chance that can flash under the time instead of in the middle of the screen - it looks a bit messy imo)

#25
CronoMST

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Under the time instead? Good idea.

And the goal sprite was me just throwing something together in Paint so I'd have something to look at. I'd love for somebody to draw something better. A new character sprite would be great, too. I've looked at the art board and many of the people on here are amazing. If I could borrow just a sliver of their talent, I'm sure the game would improve greatly.

#26
NNR07

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Err....it runs a little too fast for me now; NiGHTS goes super-fast and the seconds go by a lot faster. Is that normal, or is it a problem? Also, I can't get the arrow keys to work with it ><.

#27
CronoMST

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Err....it runs a little too fast for me now; NiGHTS goes super-fast and the seconds go by a lot faster. Is that normal, or is it a problem? Also, I can't get the arrow keys to work with it ><.


Someone else was having a similar problem. What browser and operating system are you using, out of curiosity? It was working before for you, right?

#28
NNR07

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Someone else was having a similar problem. What browser and operating system are you using, out of curiosity? It was working before for you, right?

I use IE 7, and Windows XP Home Edition. And, yes, it was working fine before. I'll try Firefox or another browser asap, if it'll help you (and me ;) )!

#29
CronoMST

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I use IE 7, and Windows XP Home Edition. And, yes, it was working fine before. I'll try Firefox or another browser asap, if it'll help you (and me ;) )!


Yeah. Let me know if that does anything. I've been running it on Firefox.

Also, sometimes it tries to use a cached version of the game mixed with some of the updates, which causes problems. To avoid this, I sometimes have to close all my browser windows so that it clears the cache. For some reason, manually clearing the cache from within the browser doesn't keep it from loading the older files. I think there's a way for me to force the browser to fully download the stuff every time the page is visited, but I have yet to figure out how.

#30
gsk

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I've tested it on IE and Firefox and its all good for me.

#31
NNR07

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Ok, it works for me on Firefox, not on IE.

#32
CronoMST

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Ok, it works for me on Firefox, not on IE.


Does it never work in IE now, or only sometimes?

#33
NNR07

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Does it never work in IE now, or only sometimes?

Never on IE, and, apparently, it decided to go fast with Firefox suddenly ><.

#34
NOTiC

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17th yesss

#35
~Tsuki~

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It's working fine for me on IE. ^__^ I just tried it out again. I'm totally loving this.~~

#36
CronoMST

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It seems the server is having issues and refuses to let me update. Very frustrating. I'll have to mess with it when I get home from work. Looks like it's going to be down in the meantime. Sorry. >_<

#37
Zero 22

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It works, Awesomeness~

#38
gsk

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Zero 22, I quite like your little NiGHTS sprite in your sig - Chrono how about that with a pallette swop? lol

#39
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The server is back up! You should notice the ugly stage select screen in place now, too. I've changed how highscores are stored, so let me know if you come across anything weird (like scores not showing up or something).

EDIT: As for Zero 22's sprite, yeah, I think the exact same thing everytime I see it. It's just about perfect. Heheh. Come on! You know you want to see your sprite zipping through some rings, right? ^_^

#40
CronoMST

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Does anybody have any suggestion for new kinds of gameplay I can add in to mix things up a little? It doesn't necessarily have to be something from NiGHTS, just something you think would be nifty.




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